A random indie game studio from Czech Republic making games we'd want to play.
AramCZGames is a solo indie game studio based in Czech Republic. It started as a personal project — one IT nerd who wanted to see if he could actually make a game from scratch. Turns out, you can. The studio is currently focused on its debut title, Hell Jump, a hellish platformer that's been in development since 2025.
There's no big team, no office, no investors. Just a passion for games and a lot of late nights figuring things out. Everything here is built independently, from the code to the art to the website you're reading right now.
If it's not fun to play, nothing else matters. Every design decision starts with how it feels to actually play the game.
We release our games under GPL v3. We believe in open development and giving back to the community.
Every project is a chance to pick up something new — a new tool, technique, or way of thinking about a problem.
Feedback from players shapes what gets built. The studio exists because of people who care about indie games.
Hey, my name is Aram. I'm a random guy from Czech Republic who is an IT nerd and likes to make games. So I decided to make my first game called Hell Jump. I'm still learning something new every day but for the most part I know the essentials. I handle everything — coding, design, level design, and whatever else needs doing.
Here's what's being used to build Hell Jump and this website.
The studio started as a one-person side project. The idea: make a platformer, learn game dev, and release something real.
Work started on Hell Jump — a hellish platformer built in Godot. Early builds were rough, but the core feel was already there.
The Beta launched on May 10th, 2026. Players could finally get their hands on it and start giving feedback.
Development continues. More levels, more polish, more features. Hell Jump is still very much in progress.
The best way to keep up with development is to follow on social media or check back here. There's always something new being worked on.
Get in touch